The game offers a unique experience, combining classic renewed features with innovative gameplay mechanics, set a part-heroic fantasy part-space opera atmosphere along with a rich and mature narration.
The story is set on Heryon, a planet full of many different, vast and exotic environments and offering a succession of open worlds, dungeons and cities. You take control of an eclectic team and start a journey in a world plunged in a devastating war between Heryons inhabitants, defenders of a millennial balance based on magic crystals, and mysterious invaders coming from space.
The game is centered on a solid combat system, an ’ATB, strengthened by tactical movements on a combat grid and possible interactions with the environment that open rich and varied events during battles.
The gameplay offers many features: weapons evolution and gem socketing, gear and potion crafting, crystal melting, special attacks…. And many more features for the player to discover.
Gameplay-wise, Edge of Eternity is a turn-based RPG. There’s the usual ATB Gauge that shows how long before characters can act. This time, however, the camera takes center stage. Players can switch between an overhead, and a more dynamic camera mode depending on their preference. Through this, they can personalize their gameplay and combat, allowing them to either be IN the action or commanding the party with attacks and skills.
The combat system that’s in the game lends it a strategic bent, allowing players to see the whole battlefield. This also allows them to be objective in their decisions on what to do when attacking. Weaknesses can be exploited faster because the enemies have them shown in the tactical view, et cetera.
In general, Edge of Eternity’s gameplay is one that players have seen on other RPGs. You kill enemies, get experience and resources, and do the things you usually do in RPGs. There seems to be a pretty extensive crafting system in the game that is something worth keeping an eye on. Other than this, there isn’t much to show for itself.
It looks like a typical JRPG that came out from back in the day.
The game’s overall aesthetic and tone helps in keeping the player hooked on the game and its story.
Also, you can tame a giant cat and ride it around. That alone is enough to bring a smile to someone’s face.
Characters: First is Daryon, a soldier of Heryon. He was always in the front of the battle against the Archelites but was eventually disillusioned with the war in general. One day, he gained a letter from his sister Selene, who is a priestess in the Sanctorium. She told him that their mother, who both loved dearly, contracted the Corrosion and is now dying. A stubborn one, Selene refused to believe there’s no cure and asked her brother to help her find it. Daryon, being a dutiful and loving son, fakes his death by planting his dog tags on an unmarked corpse and leaves the military. He joins his sister in finding a cure for the Corrosion and save their mother.
This is usually enough to keep players hooked on the game. However, the interactions with other characters, the stories players will find, and the game’s overall look will be enough to keep players invested.